A Named QStateMachine

I have a name!

Developing UIs is a complex business. State machines can make your life easier when properly used. The Qt toolkit provides a simple State Machine Framework which neatly integrates with Qt widgets, signals and slots and the property system. However, it lacks support of naming states and the state machine and that’s not so nice when in need of debugging a state machine. So, in that post I’ll introduce you to my NamedStateMachine and NamedState as well as a NamedStateMachineInspector that you can use in unit tests or wherever you like. . . . → Read More: A Named QStateMachine

Code less create more (or less the same)


Today I prepared a “Hello World” app for three different UI toolkits: Swing, SWT and C++/Qt. Once finished I was surprised to find the Qt version the most slick. Alright, I didn’t need a header file yet, but still, it’s the implementation code that counts. Qt just still appears totally awesome and superior nowadays. . . . → Read More: Code less create more (or less the same)